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Post by Tobias on Dec 19, 2022 13:29:56 GMT
How can i read the touch input of buttons, while a game still needs to update the frames and for example player position while whaiting for new inputs?
Because it always whaits at the position of the input reader command untio i press…?
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Post by Admin on Dec 24, 2022 8:49:39 GMT
How can i read the touch input of buttons, while a game still needs to update the frames and for example player position while whaiting for new inputs? Because it always whaits at the position of the input reader command untio i press…? See NumPad.lua example
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