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Post by objectobject on Jan 10, 2020 1:25:35 GMT
I'm making a physics engine in Lua, using Touch Lua + (the iPad version). Collision detection is completely implemented, and non-penetration constraints are close to being done. It can simulate planetary motion, which is interesting.
I won't be posting the code directly here, because it's a lot of files. Instead, here's the GitHub link.
If you're jailbroken, you can connect your device to your computer and drop the entire simulations folder into Touch Lua's Documents folder. Otherwise, you may have to resort to a lot of Pastebin.
Thoughts are welcome.
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Post by Oofycode on Apr 27, 2021 1:19:36 GMT
Looking forward to this!! Im making a graphics engine using system library.
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